Intermediate 3D Artist
- antoinecarre3
- Mar 31
- 1 min read
Updated: Apr 14
Location of employment: Montreal
Job Responsibilities
• Modeling, UV mapping, and texturing vehicles for a variety of media platforms
• Respect technical constraints, production process and submission schedule
• Work closely with other members of production team
Requirements
• Knowledge of Substance, 3ds Max, Maya, Photoshop CS6, Zbrush
• Good sense of vehicle proportions
• Keen eye for detail
• Ability to learn quickly
• Passion for video games and vehicles
Comments