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Intermediate 3D Artist

Updated: Apr 14

Location of employment: Montreal

Job Responsibilities

• Modeling, UV mapping, and texturing vehicles for a variety of media platforms

• Respect technical constraints, production process and submission schedule

• Work closely with other members of production team


Requirements 

• Knowledge of Substance, 3ds Max, Maya, Photoshop CS6, Zbrush

• Good sense of vehicle proportions

• Keen eye for detail

• Ability to learn quickly

• Passion for video games and vehicles

 
 
 

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