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Intermediate 3D Artist

Location of employment : Montreal

Job Responsibilities

• Modeling, UV mapping, and texturing vehicles for a variety of media platforms
• Respect technical constraints, production process and submission schedule
• Work closely with other members of production team

Requirements

 • Knowledge of Substance, 3ds Max, Maya, Photoshop CS6, Zbrush
• Good sense of vehicle proportions
• Keen eye for detail
• Ability to learn quickly
• Passion for video games and vehicles

DO YOU WANT TO BE PART OF OUR TEAM?

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